best married dating sites

Dating services pretoria

In computing, an avatar is the graphical representation of the user or the user’s alter ego or character. The earliest use of the word avatar in a computer game was the 1979 PLATO role-playing dating services pretoria Avatar. The use of the term avatar for the on-screen representation of the user was coined in 1985 by Richard Garriott for the computer game Ultima IV: Quest of the Avatar. In this game, Garriott desired the player’s character to be his earth self manifested into the virtual world.

The term avatar was also used in 1986 by Chip Morningstar in Lucasfilm’s online role-playing game Habitat. In the story, humans receive messages from an alien galactic network that wishes to share knowledge and experience with other advanced civilizations through “songs”. The galactic receiver is programmed to derive species specific full sensory input data from standard galactic meaning code equations. You stand in a throng of multifleshed being, mind avatared in all its matter, on a broad avenue winding through a city of blue trees with bright red foliage and living buildings growing from the soil in a multitude of forms. The idea of a “virtual reality” such as the Metaverse is by now widespread in the computer-graphics community and is being used in a number of different ways. Some forums allow the user to upload an avatar image that may have been designed by the user or acquired from elsewhere.

Some avatars are animated, consisting of a sequence of multiple images played repeatedly. In such animated avatars, the number of images as well as the time in which they are replayed vary considerably. Another avatar-based system is one wherein an image is automatically generated based on the identity of the poster. Identicons are formed as visually distinct geometric images derived from a digest hash of the poster’s IP address. In this way, a particular anonymous user can be uniquely identified from session to session without the need for registration or authentication. In 1994, Virtual Places offered VOIP capabilities which were later abandoned for lack of bandwidth. In 1997, Cybertown first introduced three dimensional avatars to internet chat.